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Archive for July, 2009

Treatment in Transit – Criteria

Posted by damonstenhouse on July 30, 2009

Phase 2 will involve hands on design process to create a robust solution for aiding the prevention of fatalities due to hypothermia in the alpine environment. The scope will remain within the alpine environment but a solution to also include below the bush line would also be desirable, due to the need for both.
The final design will be intended for use by alpine search and rescue workers in New Zealand. It will be intended to be included as part of their standard kit when either walking in to a search or being dropped off by a helicopter. It can also be proposed that the device will be included into a drop bag for self application.
A significant challenge of such a device would be the ability of the search and rescue team to apply it extremely quickly. It has been noted that it would not be desirable to hold up the evacuation process, or to have to remove the patient’s clothing in order to apply it. It is however, understood, that for maximum efficiency the active device would need to work next to the skin.
General criteria:
The design should be simple enough for application with no special training, to be suitable • for instant use by search and rescue workers whose skill sets are often varied.
The device should lay a strong priority upon weight, and to a slightly lesser degree size • while remaining significantly beneficial.
There should be minimal interference with current search and rescue practice, mainly to • avoid a hold up of the evacuation process but also to maximise acceptance within the search and rescue community.
The device should preserve all the best practices relating to the handling of a hypothermic • patient detailed in earlier sections.

Phase 2 will involve hands on design process to create a robust solution for aiding the prevention of fatalities due to hypothermia in the alpine environment. The scope will remain within the alpine environment but a solution to also include below the bush line would also be desirable, due to the need for both.

The final design will be intended for use by alpine search and rescue workers in New Zealand. It will be intended to be included as part of their standard kit when either walking in to a search or being dropped off by a helicopter. It can also be proposed that the device will be included into a drop bag for self application.

A significant challenge of such a device would be the ability of the search and rescue team to apply it extremely quickly. It has been noted that it would not be desirable to hold up the evacuation process, or to have to remove the patient’s clothing in order to apply it. It is however, understood, that for maximum efficiency the active device would need to work next to the skin.

General criteria:

The design should be simple enough for application with no special training, to be suitable • for instant use by search and rescue workers whose skill sets are often varied.

The device should lay a strong priority upon weight, and to a slightly lesser degree size • while remaining significantly beneficial.

There should be minimal interference with current search and rescue practice, mainly to • avoid a hold up of the evacuation process but also to maximise acceptance within the search and rescue community.

The device should preserve all the best practices relating to the handling of a hypothermic • patient detailed in earlier sections.

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Treatment in Transit

Posted by damonstenhouse on July 30, 2009

Search and rescue became the chosen primary target market for concepts. Given the availability of new heating technologies such as heated fabric and efficient chemical heating, active core heating solutions were the most attractive proposition for development. That is active heating while a patient is in transit, this may also have the opportunity to be developed into a type of splint the other strong area of opportunity for SAR.

DSC05052sml

Chemical or Electric Heat

Heated fabric and chemical heat pads tested out to have similar power-weight characteristics. The search and rescue operators have familiarity with the chemical packs which would make this solution attractive. The advantage of using an electronic device is that heat could be cycled according to body temperature of the patient, this may serve to preserve the battery power of the device. Both systems will be considered and further tested going into phase 2.

Chemical or Electric Heat
Heated fabric and chemical heat pads tested out to have similar power-weight characteristics. The search and rescue operators have familiarity with the chemical packs which would would make this solution attractive. The advantage of using an electronic device is that heat could be cycled according to body temperature of the patient, this may serve to preserve the battery power of the device. Both systems will be considered and further tested going into phase 2.

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Alpine Adventure – Research Findings

Posted by damonstenhouse on July 30, 2009

OPPORTUNITIES

Researching the activities, difficulties and dangers encountered in the alpine environment lead to a range of very real opportunities to increase the security of adventurers.

The Alpine Adventurer

The main problem surrounding the hikers and climbers is their requirement for minimal gear. There is a fine balance between carrying enough equipment to be prepared for an emergency situation, and carrying little enough equipment to enable efficient mobility which is regarded as a safety factor in itself.

When considering the main types of emergency situations, that is injury, entrapment, or extreme weather conditions, the most likely cause of eventual death is hypothermia. Apart from good clothing and good shelter there is little that is done to protect from the onset of hypothermia. Shelter and clothing will only protect passively, therefore to a limited degree, and when compromised with the urge for people to minimise on gear, it is too often insufficient to prevent harm.

A very innovative approach would need to be taken to combat alpine incidents. That is because creating more equipment is likely to mean more equipment will be left behind. For this reason the concepts generated involve adding value to fundamental equipment already being used, or devising a system by which the adventures have better access to safety.

CONCLUSIONS AND CONCEPTS

Search and Rescue

Prevention is better than cure but given the experience of isolation and achievement that the alpine adventurers are after it can be presumed there are always going to be hikers and climbers working to the limits of their equipment and their bodies. Given this conclusion, emergencies are inevitable.

Identified opportunities surrounding the search and rescue process involved equipment shortfalls or requirements for new equipment to make the process more efficient. The main shortfall within the range of equipment that search and rescue members need is the weight and functionality of body splints specifically for spinal injuries. Spinal injuries are not common but they need to be dealt with in a very specific way. The opportunity for new equipment is a solution to actively treat patient for various forms of hypothermia while they are in transit. At present there is no attempt to treat patient before they reach safety, or even hospital. This can be up to 24 hours after they are discovered.

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Major Project Launch

Posted by damonstenhouse on July 30, 2009

This project is the culmination of a three year product design degree, and brings a
conclusion to the degree with a flexible and self directed brief. The designer’s intention is
to create a product which can benefit an industry (in this case adventure sports) in a truly
equitable way.
Adventure sport carries substantial rewards for participants. It is an opportunity to
experience the natural beauty of the wilderness, which in New Zealand is particularly
accessible and impressive. The demanding activities carried out promote physical fitness
and mental wellbeing through a strong sense of achievement.
A problem with outdoor activity is that it carries a high level of risk, the New Zealand
Police Search and Rescue Annual Statistics Report for 2007-2008 puts the total number
of land based recreational outdoor activity incidents at 681, at a cost of 48 lives and $1.9
million. (New Zealand Police, 2008b) It is the therefore not only the designers intention to
increase the accessibility of outdoor activity within the alpine environment, but to focus on
increasing security and or safety while attempting to survive in this extreme environment.

This project is the culmination of a three year product design degree, and brings a

conclusion to the degree with a flexible and self directed brief. My intention is

to create a product which can benefit an industry (in this case adventure sports) in a truly

equitable way.

Adventure sport carries substantial rewards for participants. It is an opportunity to

experience the natural beauty of the wilderness, which in New Zealand is particularly

accessible and impressive. The demanding activities carried out promote physical fitness

and mental wellbeing through a strong sense of achievement.

A problem with outdoor activity is that it carries a high level of risk, the New Zealand

Police Search and Rescue Annual Statistics Report for 2007-2008 puts the total number

of land based recreational outdoor activity incidents at 681, at a cost of 48 lives and $1.9

million. (New Zealand Police, 2008) It is the therefore not only the designers intention to

increase the accessibility of outdoor activity within the alpine environment, but to focus on

increasing security and or safety while attempting to survive in this extreme environment.

Posted in Design for Search and Rescue | Tagged: | Leave a Comment »

Revisited thoughts on sustainability

Posted by damonstenhouse on July 30, 2009

Adding sustainability as a design criteria when driving towards a solution makes the problem more complex and the solution slightly less bad. Unfortunately the solution does not often lead to sustainable design but simply a sustainable sugar-coating on a regular design that is to primarily take advantage of, and ultimately proliferate consumerism – only this time with less guilt. Consumerism is a key contributor to the environmental problems that human kind is creating by mass consumption of products, which can be equated to mass consumption of resources and production of waste. Johnathan Chapman suggests in Emotionally Durable Design that consumerist behaviour is an attempt to fulfil a far more fundamental and complex need for emotional experience. Few products designed purely for consumption are able to reach this experiential level and therefore simply continue the consumerist behavioural cycle as the need remains unsatisfied. (Jonathan Chapman, 2005)

For design to truly be able to claim a sustainable directive, sustainability needs to be not only a criteria but part of the objective. Victor Papanek suggests in Design for the Real World the best and simplest way to cease destroying the environment is for designers to stop designing, he then asserts “it seems to me we can go beyond not working at all, and work positively. Design can and must become a way in which young people can participate in changing society” this was a radical concept in 1980’s, but fast becoming a reality (Victor Papanek, 1984).

I conducted my first two years of educational design work with an eager attempt to make things green, some products turned out greener than others but very little had sustainability as an objective, rather as a footnote. To exemplify this, a team project from the second year of studies has been chosen in which the author was a co-creator. The product was an activity table for children. The table was a fun, colourful and engaging form with multiple interactive parts for toddlers to play at. The construction was based on rotationally moulded plastic parts of various colours.

The table design was a response to the local DIY culture with an aim to encourage the enthusiasm for DIY activity through childhood hands on learning. The ways in which children interact with the table and the ways in which the table assembled were designed to bring on board traditional construction techniques such as hammering in plastic pins and dovetail nesting stools. From an environmental stance the designers were happy with the solution because all parts were made from poly-ethylene, which is recyclable and food safe.

Team NZ4 Final board 2sml

Image: DIY children’s activity table by D Stenhouse and M Buntzen

With a keener look into sustainable practice it is clear that this design may have been noble but it was far from sustainable. Firstly the bulky nature of the product would make shipping abroad costly both economically and environmentally, then, it is fair to assume that the table would experience a very short use phase (the few years before the toddler grows up) and subsequently thrown away. With no actual system in place for recycling such items the product would no doubt end up in the land fill where the plastic remains for years to come and the toxic inks leach. In addition to the lack of insight into the potential life-cycle of the product there are also much greater social implications to consider. This version of an indoor gym encourages child and caregivers to not only stay at home but stay inside effectively shutting them out from the local community. En masse this type of behaviour will create weakness of community unity and diminish community pride, which are both more fundamental than any need related to DIY enthusiasm. Maslow suggested in his hierarchy of needs that these social needs are the next most important to security and protection.

maslow-1 copy

Image: Maslow’s Hierarchy of needs. (as cited in University of Maryland, 2006)

If this project was revisited with a sustainable design objective a big shift in thinking would occur right at the beginning of the process. When first exploring ideas the question could have been raised whether it should be a product at all. There are likely a large variety of non-product solutions to the initial intention of creating enthusiasm for a DIY culture, for example some kind of community activity program. Within this idea the social benefits may also be achieved as the program helps to strengthen the community by acting as a local support group.

If we considered that there should be a physical product involved (after all, we are talking about the study of product design) there are a number of options which would take the project in a far more sustainable direction. A system would first be devised with the objective to deliver the experience desired. The product would then be a mere part of the system. With sustainability as an objective this would also inevitably lead to a solution which involved the whole community of children rather than an individual consumer. The product could be a durable and adaptive artefact which is to be used by many children over a long period of time such as a public playground device. Access to this kind of product would create similar community benefits as the first proposal but in a less structured way.

We can see from the above scenarios that the ability for the product’s materials to be recycled or even biodegraded is not the end of the story as was suggested in the original design of the children’s activity table. Of course this is an important factor and should be included in the system being designed. It is only a systems approach that will enable the full life cycle of the materials to be considered. This includes the collection, manufacturing and distribution of materials and products, and of course the recovery and ideally reuse.

With a well-designed system we will often find that the benefits gained from smart environmental management of products and materials is often complementary to the social benefits sought, for example if the product is made from local resources by local industry the community will benefit both economically and socially, that is by creating unity and pride through self-sufficiency.

It must be noted that it is not just the designer’s responsibility to make human activity more sustainable, it is a shared responsibility with the people using the products (or service systems). The designer’s role is to encourage a brand of thinking where people invest in the experiences they are actually craving rather than quenching this thirst with consumerist behaviour. For this paradigm it is essential that communities and cultures are strong and the pride of place prevails.

If products are to be created which help, rather than hinder, sustainable progress the individual designer must review his or her motives for designing a product. If the designer is simply designing for pure profit it is likely that they are not only going to produce products designed for mass consumption such as the aforementioned children’s activity table but they themselves are part of the consumerist culture they are proliferating. Buckminster Fuller is quoted as saying “you have to make up your mind either to make money or to make sense, if you want to be a designer” (as cited in Victor Papanek, 1984) Designers should add sustainability as a default objective to all their briefs. This will inevitably lead to the creation of elegant systems where the beneficiaries include the communities and the environment. They are no longer simply designing products for mass manufacture, but are engaging in socially responsible and genuinely sustainable practice.

Bibliography:

Jonathan Chapman. (2005). Emotionally durable design. London: Earthscan.

University of Maryland. (2006). Basic Needs.   Retrieved 5th June, 2009, from http://www.union.umd.edu/GH/basic_needs/index.html

Victor Papanek. (1984). [Preface]. Design for the real world (2 ed.). London: Thames and Hudson.

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